Elemental Attunement/Skill history

From Guild Wars Wiki 中文站
Jump to navigationJump to search
File:Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Elemental Attunement.

August 26, 2026

  • Change energy refund to "…you gain 1 Energy plus 50% of the base cost".

Elite Enchantment Spell. For 25...53...60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1...2...2 to these attributes. You gain 1 Energy plus 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Elite Enchantment Spell. For 25...53...60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1...2...2 to these attributes. You gain 1 Energy plus 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Concise description
Elite Enchantment Spell. (25...53...60 seconds.) Your elemental attributes are increased by +1...2...2. You gain 1 plus 50% of the Energy cost of any Air, Earth, Fire, and Water Magic skills you use.


March 22, 2011

Elite Enchantment Spell. For 30...50...55 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Elite Enchantment Spell. For 30...50...55 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Concise description
Elite Enchantment Spell. (30...50...55 seconds.) You gain 50% of the Energy cost of any Air, Earth, Fire, and Water Magic skills you use.
Progression
0
30
1
32
2
33
3
35
4
37
5
38
6
40
7
42
8
43
9
45
10
47
11
48
12
50
13
52
14
53
15
55
16
57
17
58
18
60
19
62
20
63
21
65


Original

Elite Enchantment Spell. For 30...50...55 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Elite Enchantment Spell. For 30...50...55 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.

Progression
0
30
1
32
2
33
3
35
4
37
5
38
6
40
7
42
8
43
9
45
10
47
11
48
12
50
13
52
14
53
15
55
16
57
17
58
18
60
19
62
20
63
21
65