Favorable Winds
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Favorable Winds
Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30...198...240 seconds.
- Concise description
| Progression | |
|---|---|
|
Level
|
0 1 30
1 2 44
2 2 58
3 3 72
4 3 86
5 4 100
6 5 114
7 5 128
8 6 142
9 6 156
10 7 170
11 8 184
12 8 198
13 9 212
14 9 226
15 10 240
16 11 254
17 11 268
18 12 282
19 12 296
20 13 310
21 14 324
|
Acquisition
- Nightfall
- Prophecies
Related skills
Notes
- This skill creates a Spirit of Favorable Winds.
- Favorable Winds also lowers the arrow arc, though less than Read the Wind.
- When used in conjunction with Read the Wind, the bonus damage stacks. Arrow arc reduction and speed increase only stack when Favorable Winds is applied last.
Trivia
- Archer's Signet and Favorable Winds are the only non-bow attack or preparation skills that require a bow.
- The functionality of this skill has changed since its introduction; see its skill history for details.