Favorable Winds

From Guild Wars Wiki 中文站
Jump to navigationJump to search

Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30...198...240 seconds.

Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, arrows move twice as fast and strike for +6 damage. This spirit dies after 30...198...240 seconds.

Concise description
Nature Ritual. Creates a level 1...8...10 spirit (30...198...240 second lifespan). Arrows move twice as fast and hit for +6 damage for creatures in range. Does not affect spirits.
Progression
Level
0
1
30
1
2
44
2
2
58
3
3
72
4
3
86
5
4
100
6
5
114
7
5
128
8
6
142
9
6
156
10
7
170
11
8
184
12
8
198
13
9
212
14
9
226
15
10
240
16
11
254
17
11
268
18
12
282
19
12
296
20
13
310
21
14
324

Acquisition

Skill quests

Skill trainers

Hero skill trainers

Signet of Capture

Related skills

Notes

  • This skill creates a Spirit of Favorable Winds.
  • Favorable Winds also lowers the arrow arc, though less than Read the Wind.
  • When used in conjunction with Read the Wind, the bonus damage stacks. Arrow arc reduction and speed increase only stack when Favorable Winds is applied last.

Trivia