Game master

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Disambig icon.png This article is about an official definition of the GM abbreviation. For the terminology previously used by pre-Searing players, see gate monkey.
File:Game master icon.jpg
The tag GMs have above their heads
File:Gailes GM chat.jpg
Gaile's old purple chat
File:New teal GM chat.JPG
The new teal chat

A game master is an in-game administrator who works for ArenaNet or NC Corporation and who can interact with players in-game, make announcements, ban or suspend accounts, and mark accounts.

Chat differences

  • Messages from GMs appear in a teal color in the chat unless the GM chooses to toggle off the feature.

List of game masters

According to Linsey Murdock, (Source)

  • There is a team of NC game masters; they have limited contact with ArenaNet developers.
  • The /.gm command only works for specially-enabled employee-owned accounts; there are relatively few people with this ability.
  • Accounts only retain those powers for a limited amount of time.

Employees with characters named after themselves

Other confirmed GMs

GM commands

The in-game abilities of Game masters are limited to the following:

  • /.die = Die anywhere. (Although this doesn't count for death penalty, it does trigger Soul Reaping).
  • /.examine = Displays account statistics for targeted player, i.e. experience, fame, skill points, and champion points.
  • /.fireworks = In outposts, spawn fireworks that last 30 minutes.
  • /.togglegm [value] = Toggles their Game master label on or off (either 1 or 0).
  • /.togglerep [value] = Toggles ArenaNet representative sign on or off (similarly 1 or 0).
  • /.mute = Prevents the selected player from using chat channels.

In particular, Game masters cannot spawn items or gold, give themselves titles, new /emotes, or otherwise do anything that could impact the in-game economy.

Developer commands

Commands which developers and GMs can use on the live servers include:

Verified commands

These commands are known to exist, and can be used by developers and/or GMs on the live server.

  • /.gm = Enables access to GM commands.
  • /% [text] = Displays [text] in teal/purple "Dev chat". Developers commonly use this to indicate they are in a district and to make it easier to find their messages.
  • /.dev = Enables access to developer commands.
  • /.die = Kills the user's character.
  • /.fireworks = Used to summon fireworks in towns, outposts and guild halls.
  • /.guildhall = Changes current guild's hall.
  • /.guildtrim [value] = Change trim of current guild (value 0 is nothing, 1 is bronze, 2 - silver, 3 - gold, 9 is obsidian).
  • /.joinguild [guild] [tag] = Join a specific guild.
  • /.map = Displays the ID number of the current map.
  • /.mute = Disables a specific player's chat abilities.
  • /.s [number] = Travels to a map by its ID number (known to work are '486' and 'so', which correspondent to Nightfall outposts, e.g. The Astralarium).
  • /.unmute = See "mute".
  • /.who = Displays player information (Name, /played, UserGuid, CharGuid, Maptravel and gold the past 24 hours, Fame, Faction, Exp, Gold, Health, Energy, Skillbar, Attributes, Buffs, total XP, hack counter).
  • /.write = Writes a game record of all currently open districts to the server.
Verified but undocumented

These commands are known to exist, but their exact effects are not known. On live servers, some of them will return no verification of success or failure (neither an "unknown command" or "command not available"), indicating that the command is disabled on the live server, meaning that no-one, including GMs and game developers, is permitted to use it.

  • /.dp = Unknown.
  • /.event = Unknown.
  • /.ip = Unknown, supposedly connects to a specific game server's IP address.
  • /.m = Unknown.
  • /.mark [event #] [player name] = Mark (suspend) a player's account.
  • /.monitor = Unknown. Most likely mirrors Observer mode functionality in real-time, after certain player.
  • /.partysize = Unknown. Maybe sets an outpost's maximum party size.
  • /.time = Unknown. Likely sets the in-game server time.
  • /.w = Unknown.
  • /^ = Unknown.

Staging server commands

These commands have been documented on staging servers by players involved with testing.

  • /.allheroes = Unlocks all Heroes for use.
  • /.allitems = Unlocks all Items for use.
  • /.allmissions = Unlocks all Locations for use.
  • /.allskills = Unlocks all Skills for use.
  • /.ascend = Unknown. Probably grants the character "ascended" or "Weh no Su" status.
  • /.chest = Unknown. Probably forces a locked chest to open.
  • /.crash = Unknown. Likely makes the game generate a crash report for debug purposes.
  • /.damage = Deals you 50 damage.
  • /.disconnect = Unknown. Probably disconnects you or targeted user from the server.
  • /.exp [number] = Gives your character [number] Experience Points, up to 50000 at once.
  • /.faction [0 for Kurzick, 1 for Luxon] 10000 = Gives you 10000 Kurzick or Luxon faction.
  • /.fame [number] = Unknown. This most likely allows developers to set their fame to test rank emotes and titles.
  • /.gold 100000 = 100 Platinum.
  • /.heal = Unknown. Perhaps heals you for a specified amount.
  • /.hotkey [skill slot number] [skill ID] = Replaces the skill on chosen skill bar slot number with the one defined by internal skill table ID.
  • /.item [string] = Unknown. Probably creates an item with the resref "string".
  • /.lockup = Unknown. Maybe forces the level to be excluded from map rotation for debug purposes.
  • /.loot [number of items] [type] [drop level] [rarity] = Gives you an item (i.e. /.loot 1 sigil for one Celestial Sigil). The types are: Armor, Sword, Axe, Hammer, Bow, Focus, Staff, Rod, Shield, Dye, Salvage, Common, etc. The rarity is: 0 = Magical, 1 = Uncommon, 2 = Rare, etc.
  • /.mission = Unknown. Probably makes you enter a specified mission or completes it.
  • /.monsters = Reports a summary of monsters on the map.
  • /.p or /.pos = Displays your location in the map with X,Y,Z coordinates.
  • /.playtime = Unknown. Probably lists the account's current playing time.
  • /.quest = Unknown. Probably gives you the specified quest or completes it.
  • /.res or /.resurrect = Resurrects you.
  • /.resall = Resurrects all players on the map.
  • /.respawn = Unknown. Probably forces a dead character to respawn at a resurrection shrine.
  • /.rp = 10000 (or maximum) Balthazar Faction.
  • /.run [number 0-9] = Alters Running Speed for the regular character movement.
  • /.secondary [class] = Sets a secondary profession of your choice. The class can be Warrior, Ranger, Monk, Necromancer, Mesmer, Elementalist, etc.
  • /.spawn = Unknown. Maybe spawns a specified NPC.
  • /.t #,# or /.teleport #,# = Teleports your character to specified coordinates or the last clicked location on the compass. This is primarily used to cross a gate before an event timer finishes its countdown.
  • /.th [player name] or /.teleporthere [player name] = Teleports the chosen player to your coordinates.
  • /.titlepoints [title's number] [points] = Changes the status of a title. Title number range between 0 and 42.
  • /.trigger = Unknown. Probably forces a specific event to happen on the map.
  • /.unlock = Unknown. Probably unlocks a skill, item, or hero.
  • /.unspawn = Makes all foes on the map disappear.
  • /.win = Unknown. Perhaps automatically win a PvP match.

Notes

  • If you have not enabled these special commands by the use of /.gm, executing them will return a "command not available" error.

Trivia

  • Gaile Gray had a special purple chat color at her own request until she left her position as Community Relationship Manager to become Support Liaison.
  • GM messages used to appear in green until the March 2, 2006 update.