Hit
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A hit is caused whenever an attack connects with the target. Any time an attack is blocked or misses, there is no hit. Certain effects and skills specifically require a target to be hit to take effect. Some hits are critical hits.
Depending on the context, the term is also used to mean essentially the same as "attack". For example, Barrage says it "Hits 5 foes adjacent to your target" but that means additional attacks, not necessarily hits. It can also be used in the description of skills that have no relation to weapons at all, such as Fire Storm which says it "Hits foes adjacent to target's initial location."
Results of hits
- Causes damage.
- Builds adrenaline.
- Triggers effects that require a hit.
Related skills
| Skills that trigger on a foe hitting an ally |
|
| Skills that trigger on failing to hit |
Notes
- Skills that require an attack do not always require a hit.
- Using dagger attacks out of sequence does not result in hits.