Bundle
"Hold" redirects here. For the PvP term, see Hold (PvP).
A bundle is a large object that a character holds in both hands. Bundles are found in both PvP and PvE, in one or more of the following situations:
- As needed to complete a quest or mission objective.
- Providing a bonus while being carried or an effect when they are dropped.
- As result of casting an item spell, a Ritualist skill type.
Characteristics
- Your weapons are disabled: you cannot use them to attack (nor use attack skills) and you do not gain any of their benefits. For example, you lose the energy bonuses of focuses, the armor rating of shields, and the reduced spell recharge time of staves.
- You can only hold one bundle at a time.
- Some bundles (not item spells) reduce movement speed.
- Some Ritualist skills have an effect based on whether the caster or allies is holding a bundle.
Item spells
Item spells create a bundle which appears in the hands of the caster. The bundle conveys a bonus while being carried, an effect when dropped, or both. These bundles are typically named Ashes of X, where X is a historical person in Guild Wars lore; e.g., Protective Was Kaolai creates an Ashes of Protective Kaolai, while Mighty Was Vorizun creates an Ashes of Vorizun.
Dropping bundles
There are several ways to cause a bundle to drop:
- Pressing the Drop Item button.
- Pressing the target lock button on the Hero Panel.
- Switching between weapon sets.
- Picking up another bundle or casting another item spell.
- Shadow stepping. The bundle is dropped before, not after, the step.
Bundles will also be dropped involuntarily:
Single-use
Many bundles, including all those generated by item spells, are destroyed when dropped, especially if they cause an effect. For example, dropping Powder Kegs causes an explosion and removes the keg from the game.
Skills
A bundle can be associated with up to two skills: one affecting the character who carries the bundle and one affecting targets in an area of effect around the bundle when it is dropped. Some skills serve both functions, having different effects in the two situations. There is generally no delay between dropping a bundle and the effect taking place (however, Lively Was Naomei delays 3 seconds).
List of bundle items
- See also: List of bundle skills
| Core/PvP | Prophecies | Factions | Nightfall | Eye of the North | Bonus Mission Pack |
|---|---|---|---|---|---|
List of skills activated by bundles
| Icon | Name | Description | Campaign | |||||
|---|---|---|---|---|---|---|---|---|
| File:Asuran Flame Staff.jpg | Asuran Flame Staff | Skill. Use the Flame Staff to destroy spider webs and egg sacs. | Eye of the North | |||||
| File:Aura of the Staff of the Mists.jpg | Aura of the Staff of the Mists | Skill. The power of the Staff of the Mists heals you and your allies for 30 Health every 4 seconds and drains 30 Health from all nearby foes every 4 seconds. | Nightfall | |||||
| File:Balm Bomb.jpg | Balm Bomb | Skill. Remove 3 conditions from adjacent allies. | Bonus Mission Pack | |||||
| File:Barbed Bomb.jpg | Barbed Bomb | Skill. Deal 100 damage and inflict Bleeding condition (5 seconds) to nearby enemies. | Bonus Mission Pack | |||||
| File:Burden Totem.jpg | Burden Totem | Hex Spell. (30 seconds.) Target foe moves 33% slower. | Prophecies | |||||
| File:Courageous Was Saidra.jpg | Courageous Was Saidra | Item Spell. Hold Saidra's Ashes for up to 300 seconds. While you hold her ashes, you gain +30 maximum Energy. When you drop her ashes, all party members are healed for 200 Health. | Eye of the North | |||||
| File:Dwarven Powder Keg.jpg | Dwarven Powder Keg | Signet. Surrounding foes are knocked-down and begin Burning. | Prophecies | |||||
| File:Entanglement.jpg | Entanglement | Signet. Surrounding foes are trapped for 4 seconds and take 20 damage. | Core | |||||
| File:Explosives.jpg | Explosives | Skill. Deal 100 damage to nearby enemies. | Bonus Mission Pack | |||||
| File:Firebomb Explosion.jpg | Firebomb Explosion | Signet. Affects nearby foes. Deals 200 fire damage and inflicts Burning condition (5 seconds). | Eye of the North | |||||
| File:Flux Overload.jpg | Flux Overload | Signet. Deals 1,337 damage to nearby foes. | Eye of the North | |||||
| File:Gelatinous Material Explosion.jpg | Gelatinous Material Explosion | Signet. Deals 200 damage to nearby foes when the unstable gelatinous material explodes. | Eye of the North | |||||
| File:Flux.jpg | Gift of Battle | Skill. You move 33% faster (30 seconds) while holding this bundle. When you drop this bundle, all allies in the area are healed for 100, and all foes in the area are set on fire (8 seconds). | Core | |||||
| File:Healing Salve.jpg | Healing Salve | Signet. When dropped, the invigorating mist is released. It restores 300 Health to you and all adjacent creatures. | Eye of the North | |||||
| File:Improvised Fire Bomb.jpg | Improvised Fire Bomb | Spell. Projectile: Throw an improvised Fire Bomb at target enemy's location. When it explodes, all foes in the area take 300 damage and begin Burning for 10 seconds. | ½ |
8 |
Winds of Change | |||
| File:Improvised Fire Trap.jpg | Improvised Fire Trap | Trap. Create an improvised Fire Trap that lasts 90 seconds. When improvised Fire Trap is triggered, nearby foes are struck for 300 damage each second for 3 seconds, and suffer from Burning for 5 seconds. While activating this skill, you are easily interrupted. | 2 |
8 |
Winds of Change | |||
| File:Invigorating Mist.jpg | Invigorating Mist | Signet. When dropped, the invigorating mist is released. It restores 30 points of energy to you and all adjacent creatures. | Eye of the North | |||||
| File:Light of Seborhin.jpg | Light of Seborhin | Skill. Harbingers can only be damaged by dropping the Light of Seborhin next to them. | Nightfall |
Skills that have an effect when holding a bundle
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Caretaker's Charge.jpg | Caretaker's Charge | Elite Spell. Deals 20...72...85 lightning damage. You gain 7 Energy and 5...41...50 Health if you are holding an item. | 5 |
1 |
4 |
Channeling Magic | Nightfall | ||
| File:Channeled Strike.jpg | Channeled Strike | Spell. Deals 5...77...95 lightning damage. Deals 5...29...35 additional lightning damage if you are holding an item. | 10 |
2 |
4 |
Channeling Magic | Factions | ||
| File:Clamor of Souls.jpg | Clamor of Souls | Elite Spell. Deals 10...54...65 lightning damage to target and nearby foes. You gain 10 Energy if you are within earshot of a spirit or holding a bundle item. | 10 |
1 |
8 |
Channeling Magic | Factions | ||
| File:Empowerment.jpg | Empowerment | Binding Ritual. Creates a level 1...11...14 spirit (15...51...60 second lifespan). Allies in range holding an item gain 15...39...45 maximum Health and 10 maximum Energy. | 5 |
¾ |
30 |
Spawning Power | Nightfall |
Notes
- Although shadow stepping forces the caster to drop their bundle, teleportation does not.
- Bundles cannot be placed in a player's inventory.
- Herald's Insignias add +10 armor when a character is holding an item.
- Bundle names are always displayed in white.
- If a player drops a bundle while moving, the player's weapons will appear in its place and the player will run carrying the weapons in the same fashion as they were the bundle until movement ends.
- As expected, any change in movement speed from carrying a bundle stacks with any other speed effects.
Trivia
- Before April 25, 2006, enemy AI focused aggro on anyone carrying a bundle. This behaviour was removed right before the release of Guild Wars Factions, likely because it would otherwise have made Ritualist Item spells too dangerous to cast.
| Weapons (edit) | ||
|---|---|---|
| Requirement • Swapping • Sets • Bonus | ||
| One-handed | Melee: Ranged: |
Axe • Sword Spear • Wand |
| Two-handed | Melee: Ranged: |
Daggers • Hammer • Scythe Bow • Staff |
| Off-hand only | Focus • Shield | |
| Types | Caster • Martial | |
| Upgrades | Bundles • Components • Inscriptions Rewards • Inherent modifiers • Perfect 20/20 • 40/20/20 • 40/40 | |