List of necromancer skills
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| All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
| Soul Reaping • Blood Magic • Curses • Death Magic • No attribute |
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Angorodon's Gaze.jpg | Angorodon's Gaze | Spell. Steals 10...42...50 Health. You gain 3...10...12 Energy if you have a condition. | 5 |
1 |
10 |
Soul Reaping | Eye of the North | ||
| File:Animate Bone Fiend.jpg | Animate Bone Fiend | Spell. Creates a level 1...14...17 bone fiend that can attack at range. Exploits a fresh corpse. | 15 |
1 |
5 |
Death Magic | Core | ||
| File:Animate Bone Horror.jpg | Animate Bone Horror | Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. | 5 |
1 |
5 |
Death Magic | Prophecies | ||
| File:Animate Bone Minions.jpg | Animate Bone Minions | Spell. Creates two level 0...10...12 bone minions. Exploits a fresh corpse. | 10 |
1 |
5 |
Death Magic | Core | ||
| File:Animate Flesh Golem.jpg | Animate Flesh Golem | Elite Spell. Creates a level 3...21...25 flesh golem which leaves 1...3...4 fresh corpse(s) when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. | 10 |
1 |
30 |
Death Magic | Factions | ||
| File:Animate Shambling Horror.jpg | Animate Shambling Horror | Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse. | 10 |
1 |
25 |
Death Magic | Nightfall | ||
| File:Animate Vampiric Horror.jpg | Animate Vampiric Horror | Spell. Creates a level 1...14...17 vampiric horror. You gain Health equal to the damage it deals. Exploits a fresh corpse. | 10 |
1 |
15 |
Death Magic | Factions | ||
| File:Atrophy.jpg | Atrophy | Hex Spell. (3...6...7 seconds.) Reduces this foe's primary attribute to 0. | 10 |
1 |
20 |
Curses | Eye of the North | ||
| File:Aura of the Lich.jpg | Aura of the Lich | Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | 15 |
2 |
45 |
Death Magic | Prophecies | ||
| File:Awaken the Blood.jpg | Awaken the Blood | Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal. | 10 |
1 |
45 |
Blood Magic | Prophecies | ||
| File:Barbed Signet.jpg | Barbed Signet | Signet. Target and adjacent foes suffer from Bleeding (3...13...15 seconds). | 8% |
1 |
10 |
Blood Magic | Core | ||
| File:Barbs.jpg | Barbs | Hex Spell. (30 seconds.) Target foe takes 4...14...16 damage whenever it takes physical damage. | 10 |
1 |
5 |
Curses | Core | ||
| File:Bitter Chill.jpg | Bitter Chill | Spell. Deals 15...51...60 cold damage. Recharges instantly if target foe had more Health than you. | 5 |
1 |
10 |
Death Magic | Factions | ||
| File:Blood Bond.jpg | Blood Bond | Hex Spell. Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100. | 5 |
1 |
8 |
Blood Magic | Factions | ||
| File:Blood Drinker.jpg | Blood Drinker | Spell. Steals 20...56...65 Health. You begin Bleeding (6 seconds) if your Health is above 90%. | 5 |
2 |
8 |
Blood Magic | Factions | ||
| File:Blood Renewal.jpg | Blood Renewal | Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. | 15% |
1 |
1 |
7 |
Blood Magic | Prophecies | |
| File:Blood Ritual.jpg | Blood Ritual | Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target. | 17% |
5 |
1 |
2 |
Blood Magic | Prophecies | |
| File:Blood is Power.jpg | Blood is Power | Elite Enchantment Spell. (10 seconds.) +3...5...6 Energy regeneration. Cannot self-target. | 33% |
1 |
¼ |
Blood Magic | Core | ||
| File:Blood of the Aggressor.jpg | Blood of the Aggressor | Spell. Steal 5...37...45 Health. Inflicts Weakness (3...10...12 seconds) if target foe was attacking. | 5 |
1 |
5 |
Blood Magic | Nightfall | ||
| File:Blood of the Master.jpg | Blood of the Master | Spell. Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed. | 5%+ |
5 |
1 |
2 |
Death Magic | Core | |
| File:Cacophony.jpg | Cacophony | Hex Spell. (15 seconds.) Deals 30...90...105 damage whenever target foe uses a shout or chant. | 10 |
1 |
15 |
Curses | Eye of the North | ||
| File:Chilblains.jpg | Chilblains | Spell. Deals 10...37...44 cold damage to foes in the area around your target; removes 1...2...2 enchantment[s] from these foes. You are Poisoned (10 seconds). | 25 |
2 |
8 |
Curses | Core | ||
| File:Consume Corpse.jpg | Consume Corpse | Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse. | 5 |
1 |
Death Magic | Prophecies | |||
| File:Contagion.jpg | Contagion | Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. | 5 |
1 |
10 |
Death Magic | Nightfall | ||
| File:Corrupt Enchantment.jpg | Corrupt Enchantment | Elite Hex Spell. Removes one enchantment from target foe. Removal effect: -1...7...8 Health degeneration (10 seconds). | 5 |
¾ |
5 |
Curses | Nightfall | ||
| File:Cultist's Fervor.jpg | Cultist's Fervor | Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...5...6 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell. | 5 |
1 |
15 |
Blood Magic | Factions | ||
| File:Dark Aura.jpg | Dark Aura | Enchantment Spell. (30 seconds). Deals 5...41...50 damage to adjacent foes whenever target ally sacrifices Health. Damage cost: you lose 5...17...20 Health. | 10 |
1 |
10 |
Death Magic | Core | ||
| File:Dark Bond.jpg | Dark Bond | Enchantment Spell. (30...54...60 seconds.) Transfers 75% of incoming damage from you to your nearest servant. | 5 |
2 |
20 |
Blood Magic | Core | ||
| File:Dark Fury.jpg | Dark Fury | Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. | 17% |
10 |
¾ |
5 |
Blood Magic | Prophecies | |
| File:Dark Pact.jpg | Dark Pact | Spell. Deals 20...52...60 damage. | 10% |
1 |
1 |
2 |
Blood Magic | Core | |
| File:Death Nova.jpg | Death Nova | Enchantment Spell. (30 seconds.) Deals 26...85...100 damage and inflicts Poisoned condition (15 seconds) on adjacent foes if target ally dies. | 5 |
2 |
Death Magic | Core | |||
| File:Deathly Chill.jpg | Deathly Chill | Spell. Deals 5...41...50 cold damage. Deals 5...41...50 more damage if target foe was above 50% Health. | 10 |
1 |
5 |
Death Magic | Prophecies | ||
| File:Deathly Swarm.jpg | Deathly Swarm | Spell. Deathly Swarm flies out slowly and deals 30...78...90 cold damage. Hits two additional foes in the area. | 10 |
2 |
6 |
Death Magic | Core | ||
| File:Defile Defenses.jpg | Defile Defenses | Hex Spell. (5...17...20 seconds.) Deals 30...102...120 damage the next time target foe blocks. | 5 |
1 |
5 |
Curses | Eye of the North | ||
| File:Defile Enchantments.jpg | Defile Enchantments | Spell. Deals 6...49...60 damage to target and nearby foes. Deals 4...17...20 more damage for each enchantment on them. | 10 |
2 |
15 |
Curses | Factions | ||
| File:Defile Flesh.jpg | Defile Flesh | Hex Spell. (5...29...35 seconds.) Reduces healing target foe receives by 33%. Only skills with the word "heal" in the description are affected. | 10% |
10 |
1 |
10 |
Curses | Core | |
| File:Demonic Flesh.jpg | Demonic Flesh | Enchantment Spell. (30...54...60 seconds.) When using a skill on a foe, deal 5...17...20 shadow damage to all other foes adjacent to you. | 5 |
1 |
30 |
Blood Magic | Core | ||
| File:Depravity.jpg | Depravity | Elite Hex Spell. (5...17...20 seconds.) Causes 1...4...5 Energy loss whenever target foe casts a spell. One foe near your target also loses Energy. | 10 |
1 |
15 |
Curses | Nightfall | ||
| File:Desecrate Enchantments.jpg | Desecrate Enchantments | Spell. Deals 6...49...60 damage to target and nearby foes. Deals 4...17...20 more damage for each enchantment on them. | 10 |
2 |
15 |
Curses | Prophecies | ||
| File:Discord.jpg | Discord | Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | 5 |
1 |
2 |
Death Magic | Factions | ||
| File:Discord (PvP).jpg | Discord (PvP) | Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | 5 |
2 |
2 |
Death Magic | Factions | ||
| File:Enfeeble.jpg | Enfeeble | Spell. Inflicts Weakness condition (10...26...30 seconds). | 5 |
¼ |
5 |
Curses | Prophecies | ||
| File:Enfeeble (PvP).jpg | Enfeeble (PvP) | Spell. Inflicts Weakness condition (10...26...30 seconds). | 5 |
¼ |
10 |
Curses | Prophecies | ||
| File:Enfeebling Blood.jpg | Enfeebling Blood | Spell. Inflicts Weakness condition (5...17...20 seconds) on this foe and nearby foes. | 10% |
1 |
1 |
8 |
Curses | Core | |
| File:Enfeebling Blood (PvP).jpg | Enfeebling Blood (PvP) | Spell. Inflicts Weakness condition (1...13...16 second[s]) on this foe and nearby foes. | 17% |
1 |
1 |
8 |
Curses | Core | |
| File:Enfeebling Touch.jpg | Enfeebling Touch | Touch Skill. Causes 5...53...65 Health loss. Inflicts Weakness condition (5...17...20 seconds). | 5 |
¾ |
3 |
Curses | Factions | ||
| File:Envenom Enchantments.jpg | Envenom Enchantments | Spell. Removes one enchantment from target foe. Inflicts Poisoned condition (3...9...10 seconds for each remaining enchantment on that foe). | 5 |
1 |
15 |
Curses | Nightfall | ||
| File:Faintheartedness.jpg | Faintheartedness | Hex Spell. (4...15...18 seconds.) Target foe attacks 50% slower and has -1...3...3 Health degeneration. | 10 |
1 |
8 |
Curses | Core | ||
| File:Feast for the Dead.jpg | Feast for the Dead | Spell. Destroys one of your undead servants. Heals your servants for 10...82...100. | 5 |
¼ |
10 |
Death Magic | Nightfall | ||
| File:Feast of Corruption.jpg | Feast of Corruption | Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. | 15 |
2 |
15 |
Curses | Prophecies | ||
| File:Fetid Ground.jpg | Fetid Ground | Spell. Deals 15...55...65 cold damage. Inflicts Poisoned condition (5...17...20 seconds) if target foe is knocked-down. | 5 |
¾ |
10 |
Death Magic | Factions | ||
| File:Foul Feast.jpg | Foul Feast | Spell. Transfers all conditions from target ally to yourself. You gain 0...36...45 Health and 2...4...4 Energy for each condition transferred. Half recharge if you remove Disease. Cannot self-target. | 5 |
¼ |
4 |
Soul Reaping | Eye of the North | ||
| File:Gaze of Contempt.jpg | Gaze of Contempt | Spell. Removes target foe's enchantments. No effect unless this foe has more than 50% Health. | 10 |
2 |
10 |
Factions | |||
| File:Grenth's Balance.jpg | Grenth's Balance | Elite Spell. You gain Health equal to half the difference between you and target, and this foe loses an equal amount. If this foe has less Health than you, you lose Health equal to half the difference. | 10 |
¼ |
10 |
Core | |||
| File:Hexer's Vigor.jpg | Hexer's Vigor | Enchantment Spell. (10 seconds.) You have +1...7...8 Health regeneration. Ends if you use a non-hex skill. | 5 |
¼ |
10 |
Soul Reaping | Eye of the North | ||
| File:Icy Veins.jpg | Icy Veins | Elite Hex Spell. (10...30...35 seconds.) Deals 20...92...110 cold damage to nearby foes if target foe dies. Initial effect: deals 10...74...90 cold damage. | 10 |
1 |
5 |
Soul Reaping | Factions | ||
| File:Infuse Condition.jpg | Infuse Condition | Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 |
1 |
20 |
Death Magic | Prophecies | ||
| File:Insidious Parasite.jpg | Insidious Parasite | Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack. | 10 |
1 |
8 |
Curses | Prophecies | ||
| File:Jagged Bones.jpg | Jagged Bones | Elite Enchantment Spell. (60 seconds.) When target undead servant dies, it is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. | 5 |
1 |
10 |
Death Magic | Nightfall | ||
| File:Jaundiced Gaze.jpg | Jaundiced Gaze | Enchantment Spell. Removes an enchantment from target foe. Removal effect: your next enchantment casts 0...1...1 second[s] faster and costs 1...8...10 less Energy. (1...16...20 second[s]) | 5 |
1 |
15 |
Blood Magic | Factions | ||
| File:Life Siphon.jpg | Life Siphon | Hex Spell. (12...22...24 seconds.) Target foe has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration. | 10 |
1 |
5 |
Blood Magic | Core | ||
| File:Life Transfer.jpg | Life Transfer | Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. | 5 |
1 |
20 |
Blood Magic | Prophecies | ||
| File:Lifebane Strike.jpg | Lifebane Strike | Spell. Deals 12...41...48 damage. Steals 12...41...48 Health if target foe's Health is above 50%. | 10 |
2 |
15 |
Blood Magic | Factions | ||
| File:Lingering Curse.jpg | Lingering Curse | Elite Hex Spell. (6...25...30 seconds.) Target and nearby foes have -1...3...4 Health degeneration and receive 25% less benefit from healing. | 15 |
1 |
10 |
Curses | Core |
| Skill lists (edit) |
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