Crippled
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Condition. While suffering from this injury, you move 50% slower.
Concise description: You move 50% slower.
— in-game description
Skills that cause crippled
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:"You Move Like a Dwarf!".jpg | "You Move Like a Dwarf!" | Shout. Deals 44...80 damage, causes knock-down, and inflicts Crippled condition (8...15 seconds). | 10 |
10 |
Norn rank | Eye of the North | ||||
| File:"You're All Alone!".jpg | "You're All Alone!" | Elite Shout. Inflicts Cripple and Weakness conditions (8 seconds). No effect if target foe is near one of its allies. | 5 |
10 |
Nightfall | |||||
| File:Aura of Thorns.jpg | Aura of Thorns | Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | 5 |
10 |
Earth Prayers | Nightfall | ||||
| File:Aura of Thorns (PvP).jpg | Aura of Thorns (PvP) | Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | 10 |
10 |
Earth Prayers | Nightfall | ||||
| File:Avalanche (skill).jpg | Avalanche | Spell. Inflicts Crippled (7 seconds) on target and nearby foes. | ¾ |
30 |
Core | |||||
| File:Axe Rake.jpg | Axe Rake | Axe Attack. Deals +4...14...16 damage and inflicts Crippled condition (15 seconds) if target foe has a Deep Wound. | 5 |
Axe Mastery | Core | |||||
| File:Barbed Trap.jpg | Barbed Trap | Trap. (90 seconds.) Affects nearby foes. Deals 7...20...23 piercing damage. Inflicts Crippled and Bleeding conditions (3...21...25 seconds). Easily interrupted. | 10 |
2 |
20 |
Wilderness Survival | Core | |||
| File:Black Mantis Thrust.jpg | Black Mantis Thrust | Lead Attack. Deals +8...18...20 damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is hexed. | 5 |
1 |
6 |
Dagger Mastery | Factions | |||
| File:Caltrops.jpg | Caltrops | Half Range Spell. Inflicts Crippled and Bleeding condition (5...13...15 seconds) on target and adjacent foes. | 5 |
¼ |
10 |
Shadow Arts | Factions | |||
| File:Crippling Anthem.jpg | Crippling Anthem | Elite Chant. (10 seconds.) Allies in earshot inflict Crippled condition (5...13...15 seconds) with their next attack skill. | 3 |
1 |
Command | Nightfall | ||||
| File:Crippling Dagger.jpg | Crippling Dagger | Half Range Spell. Projectile: deals 15...51...60 earth damage. Inflicts Crippled condition (3...13...15 seconds) if target foe is moving. | 5 |
1 |
5 |
Deadly Arts | Factions | |||
| File:Crippling Shot.jpg | Crippling Shot | Elite Bow Attack. Unblockable. Inflicts Crippled condition (4...12...14 second[s]). | 5 |
2 |
Marksmanship | Prophecies | ||||
| File:Crippling Shot (PvP).jpg | Crippling Shot (PvP) | Elite Bow Attack. Unblockable. Inflicts Crippled condition (4...12...14 second[s]). | 10 |
2 |
Marksmanship | Prophecies | ||||
| File:Crippling Slash.jpg | Crippling Slash | Elite Sword Attack. Inflicts Crippled condition (5...13...15 seconds) and Bleeding condition (10...22...25 seconds). | 5 |
Swordsmanship | Nightfall | |||||
| File:Crippling Sweep.jpg | Crippling Sweep | Scythe Attack. (3...10...12 seconds.) Inflicts Cripple [sic] condition. Deals +3...13...15 damage to moving foes. | 5 |
6 |
Scythe Mastery | Nightfall | ||||
| File:Crippling Victory.jpg | Crippling Victory | Scythe Attack. (3...7...8 seconds) Cripples target foe. If your health is greater than target foe's, all adjacent foes take 10...26...30 earth damage. | 6 |
Scythe Mastery | Eye of the North | |||||
| File:Desperation Blow.jpg | Desperation Blow | Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down. | 5 |
7 |
Tactics | Prophecies |
Related skills
Skills that benefit from cripple
Skills that prevent crippling
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:"I Am Unstoppable!".jpg | "I Am Unstoppable!" | Shout. (16...20 seconds.) You have +24 armor and cannot be knocked-down or Crippled. | 5 |
30 |
Norn rank | Eye of the North |
Skills that remove cripple
- See also: List of condition removal skills
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:"Charge!".jpg | "Charge!" | Elite Shout. (5...11...13 seconds.) Allies in earshot move 33% faster. Initial effect: these allies lose the Crippled condition. | 5 |
20 |
Tactics | Core | ||||
| File:"I Am Unstoppable!".jpg | "I Am Unstoppable!" | Shout. (16...20 seconds.) You have +24 armor and cannot be knocked-down or Crippled. | 5 |
30 |
Norn rank | Eye of the North |
Skills that mimic the crippled effect
- See also: Snare (tactic)
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| File:Crippling Anguish.jpg | Crippling Anguish | Elite Hex Spell. (5...17...20 seconds.) Target foe moves and attacks 50% slower and has -1...7...8 Health degeneration. | 5 |
1 |
12 |
Illusion Magic | Core | |||
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Grasping Earth | Hex Spell. Hexes foes near you for (5...17...20 seconds). These foes move 50% slower. | 10 |
¾ |
12 |
Earth Magic | Prophecies | |||
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Ward Against Foes | Ward Spell. (8...18...20 seconds.) Foes in this ward move 50% slower. | 15 |
1 |
20 |
Earth Magic | Core |
Notes
- The Crippled condition, like other snares, has several uses, mostly dealing with getting away from an enemy or preventing them from getting away. The most common way of applying this condition is through an attack skill, but there are a small number of spells and chants that (indirectly) inflict the crippled condition.
- Crippled is a condition that makes a character move half as fast as normal. The visual indication of crippled is that a character moves with a noticeable limp in forward and strafing directions. Walking backwards the character only shows to be walking 50% slower.
- Because most sources of crippled are attacks, protection from attacks will usually protect you from getting crippled. As a character that needs to be fast, like a flag runner, it's often a good idea to bring a condition removal in case you get crippled.
- Certain skills refer to this condition as Crippling, instead of Crippled.
- Crippling upgrade components for weapons increase the crippled duration by 33%.
- A Rune of Restoration and the inscription "Swift as the Wind" can be used to reduce the duration of crippled by 20%.

