Death Magic
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Death Magic is a necromancer secondary attribute.
“Without Death Magic, you can control no more than two undead servants. For every two ranks of Death Magic, you can control one additional undead servant. Many Necromancer skills, especially those that animate undead servants, manipulate corpses, and deal cold damage, become more effective with higher Death Magic.
— in-game description
Inherent effect
Progression Death Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Maximum number of minions 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12
Notes
- It is the Necromancer's most offensive attribute line, with many skills spreading and benefiting from disease, causing degeneration (health), having effects upon death, or dealing cold damage.
- The Death Magic line has many animated minion and corpse exploitation skills, making this attribute essential in support of minion master's build.
- Aura of the Lich and Masochism increase the Death Magic rank.
Death Magic skills
| Icon | Name | Description | Campaign | |||||
|---|---|---|---|---|---|---|---|---|
| File:Animate Bone Fiend.jpg | Animate Bone Fiend | Spell. Creates a level 1...14...17 bone fiend that can attack at range. Exploits a fresh corpse. | 15 |
1 |
5 |
Core | ||
| File:Animate Bone Horror.jpg | Animate Bone Horror | Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. | 5 |
1 |
5 |
Prophecies | ||
| File:Animate Bone Minions.jpg | Animate Bone Minions | Spell. Creates two level 0...10...12 bone minions. Exploits a fresh corpse. | 10 |
1 |
5 |
Core | ||
| File:Animate Flesh Golem.jpg | Animate Flesh Golem | Elite Spell. Creates a level 3...21...25 flesh golem which leaves 1...3...4 fresh corpse(s) when it dies. Exploits a fresh corpse. You can have only one flesh golem at a time. | 10 |
1 |
30 |
Factions | ||
| File:Animate Shambling Horror.jpg | Animate Shambling Horror | Spell. Creates a level 1...14...17 shambling horror. When the shambling horror dies, it is replaced by a level 0...12...15 jagged horror that causes Bleeding with each of its attacks. Exploits a fresh corpse. | 10 |
1 |
25 |
Nightfall | ||
| File:Animate Vampiric Horror.jpg | Animate Vampiric Horror | Spell. Creates a level 1...14...17 vampiric horror. You gain Health equal to the damage it deals. Exploits a fresh corpse. | 10 |
1 |
15 |
Factions | ||
| File:Aura of the Lich.jpg | Aura of the Lich | Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | 15 |
2 |
45 |
Prophecies | ||
| File:Bitter Chill.jpg | Bitter Chill | Spell. Deals 15...51...60 cold damage. Recharges instantly if target foe had more Health than you. | 5 |
1 |
10 |
Factions | ||
| File:Blood of the Master.jpg | Blood of the Master | Spell. Heals your undead servants for 30...99...116. Healing cost: +2% Health sacrifice per servant healed. | 5%+ |
5 |
1 |
2 |
Core | |
| File:Consume Corpse.jpg | Consume Corpse | Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse. | 5 |
1 |
Prophecies | |||
| File:Contagion.jpg | Contagion | Elite Enchantment Spell. (60 seconds.) Whenever you gain a condition, all foes in the area gain that same condition. You sacrifice 10...6...5% maximum Health each time this happens. | 5 |
1 |
10 |
Nightfall | ||
| File:Dark Aura.jpg | Dark Aura | Enchantment Spell. (30 seconds). Deals 5...41...50 damage to adjacent foes whenever target ally sacrifices Health. Damage cost: you lose 5...17...20 Health. | 10 |
1 |
10 |
Core | ||
| File:Death Nova.jpg | Death Nova | Enchantment Spell. (30 seconds.) Deals 26...85...100 damage and inflicts Poisoned condition (15 seconds) on adjacent foes if target ally dies. | 5 |
2 |
Core | |||
| File:Deathly Chill.jpg | Deathly Chill | Spell. Deals 5...41...50 cold damage. Deals 5...41...50 more damage if target foe was above 50% Health. | 10 |
1 |
5 |
Prophecies | ||
| File:Deathly Swarm.jpg | Deathly Swarm | Spell. Deathly Swarm flies out slowly and deals 30...78...90 cold damage. Hits two additional foes in the area. | 10 |
2 |
6 |
Core | ||
| File:Discord.jpg | Discord | Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | 5 |
1 |
2 |
Factions | ||
| File:Discord (PvP).jpg | Discord (PvP) | Elite Spell. Deals 30...94...110 damage. No effect unless target foe has a condition and is either hexed or enchanted. | 5 |
2 |
2 |
Factions | ||
| File:Feast for the Dead.jpg | Feast for the Dead | Spell. Destroys one of your undead servants. Heals your servants for 10...82...100. | 5 |
¼ |
10 |
Nightfall | ||
| File:Fetid Ground.jpg | Fetid Ground | Spell. Deals 15...55...65 cold damage. Inflicts Poisoned condition (5...17...20 seconds) if target foe is knocked-down. | 5 |
¾ |
10 |
Factions |
| All • Core • Prophecies • Factions • Nightfall • Eye of the North • Elite skills |
| Soul Reaping • Blood Magic • Curses • Death Magic • No attribute |