Frenzy

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Revision as of 23:08, 27 August 2026 by gww>Coaster (Text error in skill description)
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Stance. For 8 seconds, you attack 33% faster but take 175...135...125%[sic]damage.

File:PvP.jpg This skill has a PvP-only version — see Frenzy (PvP).

Stance. For 8 seconds, you attack 33% faster but take 175...135...125%[sic]damage.

Concise description
Stance. (8 seconds.) You attack 33% faster. You take 175...135...125% damage.
Progression
Increased Damage %
0
175
1
172
2
168
3
165
4
162
5
158
6
155
7
152
8
148
9
145
10
142
11
138
12
135
13
132
14
128
15
125
16
122
17
118
18
115
19
112
20
108
21
105


Acquisition

Skill quests

Skill trainers

Hero skill trainers

Profession changers

Signet of Capture

Related skills

Notes

  • Generally used by sword and axe warriors in PvP. Hammer warriors tend to use Flail instead, partly due to their lower armor rating and partly because Flail has less of a drawback when foes are knocked down.
  • Damage reduction, such as Protective Spirit, will be taken into account after Frenzy, therefore mitigating the additional damage.
    • If not using skills such as Protective Spirit, the use of a cancel stance, such as Rush, is advisable.
  • Frenzy is generally too risky to use on secondary warriors, as their lower armor rating combined with the Frenzy drawback makes them too vulnerable.
  • It is the only stance available in pre-Searing.

See also

See also: Order of damage modifiers