Lingering Curse/Skill history
| File:Historic content.png | This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Lingering Curse. |
June 24, 2026
- Increased health degeneration from 0...2...3 to 1...3...4
- Increased healing benefit reduction from 20% to 25%.
Lingering Curse
Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -1...3...4 Health degeneration, and gain 25% less benefit from healing.
- Concise description
| Progression | |
|---|---|
|
0 6 1
1 8 1
2 9 1
3 11 2
4 12 2
5 14 2
6 16 2
7 17 2
8 19 3
9 20 3
10 22 3
11 24 3
12 25 3
13 27 4
14 28 4
15 30 4
16 32 4
17 33 4
18 35 5
19 36 5
20 38 5
21 40 5
| |
May 14, 2009
- Decreased healing reduction to 20%.
Lingering Curse
Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration, and gain 20% less benefit from healing.
- Concise description
| Progression | |
|---|---|
|
0 6 0
1 8 0
2 9 0
3 11 1
4 12 1
5 14 1
6 16 1
7 17 1
8 19 2
9 20 2
10 22 2
11 24 2
12 25 2
13 27 3
14 28 3
15 30 3
16 32 3
17 33 3
18 35 4
19 36 4
20 38 4
21 40 4
| |
February 5th, 2009
- Reduced Health degeneration to 0...2...3.
Lingering Curse
Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -0...2...3 Health degeneration, and gain 33% less benefit from healing.
- Concise description
| Progression | |
|---|---|
|
0 6 0
1 8 0
2 9 0
3 11 1
4 12 1
5 14 1
6 16 1
7 17 1
8 19 2
9 20 2
10 22 2
11 24 2
12 25 2
13 27 3
14 28 3
15 30 3
16 32 3
17 33 3
18 35 4
19 36 4
20 38 4
21 40 4
| |
December 11, 2008
- Energy cost reduced to 5, Health sacrifice removed, casting time reduced to 1 second. Functionality changed to: "For 6..30 seconds, target foe and all nearby foes suffer -1..3 Health degeneration, and gain 33% less benefit from healing."
Lingering Curse
Elite Hex Spell. For 6...25...30 seconds, target foe and all nearby foes suffer -1...3...3 Health degeneration, and gain 33% less benefit from healing.
- Concise description
| Progression | |
|---|---|
|
0 6 1
1 8 1
2 9 1
3 11 1
4 12 2
5 14 2
6 16 2
7 17 2
8 19 2
9 20 2
10 22 2
11 24 2
12 25 3
13 27 3
14 28 3
15 30 3
16 32 3
17 33 3
18 35 3
19 36 4
20 38 4
21 40 4
| |
December 15, 2005
- Fixed sacrifice skills so that a player who sacrifices all of his remaining Health will die.
- Previously a bug allowed the player to stay alive if he had positive Health regeneration when he sacrificed all of his remaining Health.
Original
Lingering Curse
Elite Hex Spell. Sacrifice 10% max [sic] Health. Target foe loses all enchantments. For 8...18...20 seconds, target foe gains only half Health from healing spells.
| Progression | |
|---|---|
|
0 8
1 9
2 10
3 10
4 11
5 12
6 13
7 14
8 14
9 15
10 16
11 17
12 18
13 18
14 19
15 20
16 21
17 22
18 22
19 23
20 24
21 25
| |