List of Prophecies skills
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List of all skills only obtainable on accounts with the Guild Wars Prophecies installment activated, listed per profession.
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Prophecies skills
Warrior skills
| Icon | Name | Description | Attribute | |||||
|---|---|---|---|---|---|---|---|---|
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"Fear Me!" | Shout. (1...12...15 second[s].) You have +5...25...30% chance of a critical hit with melee attacks against stationary foes. Initial effect: nearby foes lose 2...5...6 Energy. | 4 |
4 |
Tactics | |||
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"I Will Avenge You!" | Shout. You have +3...6...7 Health regeneration and attack 25% faster (10 seconds for each dead ally). | 5 |
45 |
Strength | |||
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"I Will Survive!" | Shout. (5...10...11 seconds.) You have +3 Health regeneration for each condition on you. | 5 |
30 |
Strength | |||
| File:"To the Limit!".jpg | "To the Limit!" | Shout. (10...18...20 seconds.) You have +10...50...60 maximum Health. Initial effect: you gain one strike of adrenaline for each foe within earshot (maximum 1...5...6). | 5 |
10 |
Tactics | |||
| File:"Victory Is Mine!".jpg | "Victory Is Mine!" | Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each condition on target foe. | 5 |
10 |
Tactics | |||
| File:Axe Twist.jpg | Axe Twist | Axe Attack. Deals +5...21...25 damage and inflicts Weakness condition (20 seconds) if target foe has a Deep Wound. | 5 |
Axe Mastery | ||||
| File:Backbreaker.jpg | Backbreaker | Elite Hammer Attack. Deals +1...16...20 damage. Causes knockdown. Knockdown lasts 4 seconds with Strength 8 or higher. | 9 |
Hammer Mastery | ||||
| File:Belly Smash.jpg | Belly Smash | Hammer Attack. Inflicts Blindness condition to adjacent foes (3...6...7 seconds) if target foe is knocked down. | 5 |
1 |
10 |
Hammer Mastery | ||
| File:Bonetti's Defense.jpg | Bonetti's Defense | Stance. (5...10...11 seconds.) You have 75% chance to block. Gain 5 Energy for each melee attack blocked. Ends if you use a skill. | 8 |
Tactics | ||||
| File:Bull's Charge.jpg | Bull's Charge | Elite Stance. (1...6...7 seconds.) You move 50% faster. Causes knock-down if you hit a moving foe in melee. Ends if you use a skill. | 5 |
12 |
Strength | |||
| File:Crude Swing.jpg | Crude Swing | Hammer Attack. Attack all adjacent foes for +1...16...20 damage. | 5 |
5 |
Hammer Mastery | |||
| File:Crushing Blow.jpg | Crushing Blow | Hammer Attack. Deals +1...16...20 damage. Inflicts Deep Wound condition if target foe is knocked-down (5...17...20 seconds). | 5 |
10 |
Hammer Mastery | |||
| File:Deadly Riposte.jpg | Deadly Riposte | Skill. (8 seconds). You block the next melee attack and your attacker takes 15...75...90 damage. Inflicts Bleeding condition. (3...21...25 seconds). No effect unless you have a sword equipped. | 5 |
10 |
Tactics | |||
| File:Deflect Arrows.jpg | Deflect Arrows | Stance. (1...5...6 second[s].) You have 75% chance to block attacks. Adjacent foes suffer Bleeding (5...13...15 seconds) when you block a projectile attack. | 5 |
12 |
Tactics | |||
| File:Defy Pain.jpg | Defy Pain | Elite Skill. (20 seconds.) You have +90...258...300 maximum Health, +20 armor, and take 1...8...10 less damage. | 5 |
Strength | ||||
| File:Defy Pain (PvP).jpg | Defy Pain (PvP) | Elite Stance. (20 seconds.) You have +90...258...300 maximum Health and +20 armor. | 5 |
Strength | ||||
| File:Desperation Blow.jpg | Desperation Blow | Melee Attack. Deals +10...34...40 damage. Inflicts one of the following random conditions: Deep Wound (20 seconds), Weakness (20 seconds), Bleeding (25 seconds), or Crippled (15 seconds). You are knocked-down. | 5 |
7 |
Tactics | |||
| File:Disciplined Stance.jpg | Disciplined Stance | Stance. (1...3...4 second[s].) You have 75% chance to block and +10 armor. Ends if you use an adrenal skill. | 5 |
15 |
Tactics | |||
| File:Dolyak Signet.jpg | Dolyak Signet | Signet. (8...18...20 seconds.) You have +10...34...40 armor and cannot be knocked-down. You move 75% slower. | 20 |
Strength | ||||
| File:Dwarven Battle Stance.jpg | Dwarven Battle Stance | Elite Stance. (5...10...11 seconds.) You attack 33% faster, you gain +40 armor, and your attack skills interrupt actions. No effect unless you have a hammer equipped. | 5 |
20 |
Strength | |||
| File:Earth Shaker.jpg | Earth Shaker | Elite Hammer Attack. Knocks down target and adjacent foes. 50% failure chance unless Hammer Mastery is 5 or more. | 8 |
Hammer Mastery | ||||
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Eviscerate | Elite Axe Attack. Deals +10...38...45 damage. Inflicts Deep Wound condition (5...17...20 seconds). | 8 |
Axe Mastery | ||||
| File:Flourish.jpg | Flourish | Elite Skill. Recharges your attack skills. You gain 2...6...7 Energy for each skill recharged. | 5 |
1 |
8 |
Strength | ||
| File:Flurry.jpg | Flurry | Stance. (5 seconds). You attack 33% faster. You do 25% less damage. | 5 |
5 |
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| File:Galrath Slash.jpg | Galrath Slash | Sword Attack. Deals +1...32...40 damage. | 7 |
Swordsmanship | ||||
| File:Gladiator's Defense.jpg | Gladiator's Defense | Elite Stance. (5...10...11 seconds.) You have 75% chance to block. Your attacker takes 5...29...35 damage whenever you block a melee attack this way. | 5 |
20 |
Tactics | |||
| File:Griffon's Sweep.jpg | Griffon's Sweep | Melee Attack. Deals +5...17...20 damage. Causes knock-down and deals 10...29...34 damage if blocked. | 5 |
8 |
Strength |
Ranger skills
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Bestial Pounce.jpg | Bestial Pounce | Pet Attack. Deals +5...17...20 damage. Causes knock-down if target foe is casting a spell. | 5 |
10 |
Beast Mastery | Prophecies | |||
| File:Brutal Strike.jpg | Brutal Strike | Pet Attack. Deals +5...29...35 damage. Deals +5...29...35 more damage if target foe is under 50% health. | 10 |
5 |
Beast Mastery | Prophecies | |||
| File:Call of Protection.jpg | Call of Protection | Shout. (120 seconds.) Your pet has 5...17...20 damage reduction. | 5 |
90 |
Beast Mastery | Prophecies | |||
| File:Crippling Shot.jpg | Crippling Shot | Elite Bow Attack. Unblockable. Inflicts Crippled condition (4...12...14 second[s]). | 5 |
2 |
Marksmanship | Prophecies | |||
| File:Crippling Shot (PvP).jpg | Crippling Shot (PvP) | Elite Bow Attack. Unblockable. Inflicts Crippled condition (4...12...14 second[s]). | 10 |
2 |
Marksmanship | Prophecies | |||
| File:Dodge.jpg | Dodge | Stance. (5...10...11 seconds.) You move 33% faster and have 27...65...75% chance to block projectile attacks. Ends if you attack. | 5 |
30 |
Expertise | Prophecies | |||
| File:Dryder's Defenses.jpg | Dryder's Defenses | Stance. (5...10...11 seconds.) You have 75% chance to block and +34...55...60 armor against elemental damage. | 5 |
60 |
Wilderness Survival | Prophecies | |||
| File:Dust Trap.jpg | Dust Trap | Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 damage every second (5 seconds). Inflicts Blindness condition (3...7...8 seconds) every second (5 seconds). Easily interrupted. | 25 |
2 |
30 |
Wilderness Survival | Prophecies | ||
| File:Edge of Extinction.jpg | Edge of Extinction | Nature Ritual. Creates a level 1...8...10 spirit (30...198...240 second lifespan). Deals 14...43...50 damage to creatures in its range whenever a creature of the same type dies. Does not affect spirits. No damage to creatures above 90% Health. | 5 |
2 |
60 |
Beast Mastery | Prophecies | ||
| File:Feral Lunge.jpg | Feral Lunge | Pet Attack. Deals +5...29...35 damage. Inflicts Bleeding condition if target foe is attacking (5...21...25 seconds). | 5 |
10 |
Beast Mastery | Prophecies | |||
| File:Fertile Season.jpg | Fertile Season | Nature Ritual. Creates a level 1...8...10 spirit (15...75...90 second lifespan). Creatures in range have +50...130...150 maximum health and +8 armor. Does not affect spirits. | 15 |
2 |
60 |
Beast Mastery | Prophecies | ||
| File:Frozen Soil.jpg | Frozen Soil | Nature Ritual. Creates a level 1...8...10 spirit. (30...150...180 second lifespan). Creatures in range cannot activate resurrection skills. Does not affect spirits. | 10 |
2 |
30 |
Wilderness Survival | Prophecies | ||
| File:Greater Conflagration.jpg | Greater Conflagration | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...198...240 second lifespan). Converts physical damage to fire damage for creatures in range. Does not affect spirits. | 5 |
2 |
15 |
Wilderness Survival | Prophecies | ||
| File:Healing Spring.jpg | Healing Spring | Trap. (10 seconds.) Affects adjacent allies. Heals for 15...51...60 every 2 seconds. Easily interrupted. | 10 |
2 |
20 |
Wilderness Survival | Prophecies | ||
| File:Ignite Arrows.jpg | Ignite Arrows | Preparation. (24 seconds.) Your arrows deal 3...15...18 fire damage to target and foes adjacent to target. | 10 |
2 |
12 |
Wilderness Survival | Prophecies | ||
| File:Incendiary Arrows.jpg | Incendiary Arrows | Elite Bow Attack. Hits 2 foes near your target and inflicts burning (1...3...3 second[s]). | 5 |
5 |
Wilderness Survival | Prophecies |
Monk skills
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Amity.jpg | Amity | Elite Hex Spell. (4...10...12 seconds.) Foes adjacent to you cannot attack. Ends on any foes that take damage. | 5 |
¼ |
20 |
Protection Prayers | Prophecies | ||
| File:Aura of Faith.jpg | Aura of Faith | Elite Enchantment Spell. (3 seconds.) Target ally gains 50...90...100% more Health when healed and takes 5...41...50% less damage. | 5 |
¼ |
8 |
Protection Prayers | Prophecies | ||
| File:Balthazar's Spirit.jpg | Balthazar's Spirit | Enchantment Spell. Target ally gains adrenaline and 1 Energy when taking damage. | -1 |
10 |
2 |
Smiting Prayers | Prophecies | ||
| File:Blessed Aura.jpg | Blessed Aura | Enchantment Spell. Monk enchantments you cast last 10...30...35% longer. | -1 |
10 |
2 |
2 |
Divine Favor | Prophecies | |
| File:Contemplation of Purity.jpg | Contemplation of Purity | Skill. You gain 0...64...80 Health and lose one hex and one condition for each enchantment on you (maximum 1...7...8 hexes and conditions). You lose all enchantments. | 5 |
¼ |
10 |
Divine Favor | Prophecies | ||
| File:Divine Healing.jpg | Divine Healing | Spell. Heals you and party members within earshot for 15...51...60. | 5 |
1 |
12 |
Divine Favor | Prophecies | ||
| File:Divine Spirit.jpg | Divine Spirit | Enchantment Spell. (1...11...14 second[s].) Monk spells cost you 5 less Energy. Minimum cost: 1 Energy. | 10 |
¼ |
60 |
Divine Favor | Prophecies | ||
| File:Dwayna's Kiss.jpg | Dwayna's Kiss | Spell. Heals for 20...56...65. Heals for 15...35...40 more for each enchantment and hex on target ally. Cannot self-target. | 5 |
1 |
3 |
Healing Prayers | Prophecies | ||
| File:Essence Bond.jpg | Essence Bond | Enchantment Spell. You gain 1 Energy whenever target ally takes physical or elemental damage. | -1 |
10 |
2 |
Prophecies | |||
| File:Heal Area.jpg | Heal Area | Spell. Heals you and adjacent allies and foes for 30...150...180. | 10 |
1 |
5 |
Healing Prayers | Prophecies | ||
| File:Heal Other.jpg | Heal Other | Spell. Heals for 35...151...180. Cannot self-target. | 10 |
¾ |
3 |
Healing Prayers | Prophecies | ||
| File:Healing Hands.jpg | Healing Hands | Elite Enchantment Spell. (10 seconds.) Heals for 5...29...35 whenever target takes damage. | 5 |
¼ |
15 |
Healing Prayers | Prophecies | ||
| File:Holy Strike.jpg | Holy Strike | Touch Skill. Deals 10...46...55 holy damage. Deals 10...46...55 more holy damage if target is knocked down. | 5 |
¾ |
8 |
Smiting Prayers | Prophecies | ||
| File:Holy Wrath.jpg | Holy Wrath | Enchantment Spell. (10...26...30 seconds). Deals 66% of each attack's damage (maximum 5...41...50) back to source. Ends after dealing damage 1...8...10 time[s]. Cannot self-target. | 10 |
1 |
10 |
Smiting Prayers | Prophecies | ||
| File:Life Attunement.jpg | Life Attunement | Enchantment Spell. Target ally gains 14...43...50% more Health when healed. This ally deals 30% less damage with attacks. | -1 |
10 |
2 |
Protection Prayers | Prophecies | ||
| File:Life Barrier.jpg | Life Barrier | Elite Enchantment Spell. Reduces damage by 20...44...50%. Cannot self-target. If your Health is below 50% when target takes damage, Life Barrier ends. | -1 |
15 |
2 |
5 |
Protection Prayers | Prophecies | |
| File:Light of Dwayna.jpg | Light of Dwayna | Spell. Resurrects all dead party members in the area. (25% Health, zero Energy). | 25 |
4 |
20 |
Prophecies | |||
| File:Live Vicariously.jpg | Live Vicariously | Enchantment Spell. You gain 2...14...17 Health whenever target ally hits a foe. | -1 |
5 |
2 |
Healing Prayers | Prophecies |
Necromancer skills
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Animate Bone Horror.jpg | Animate Bone Horror | Spell. Creates a level 1...14...17 bone horror. Exploits a fresh corpse. | 5 |
1 |
5 |
Death Magic | Prophecies | ||
| File:Aura of the Lich.jpg | Aura of the Lich | Elite Enchantment Spell. Exploit all corpses in earshot. Animates a level 1...14...17 bone horror, plus one for each exploited corpse. You have +1 Death Magic (5...37...45 seconds). | 15 |
2 |
45 |
Death Magic | Prophecies | ||
| File:Awaken the Blood.jpg | Awaken the Blood | Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal. | 10 |
1 |
45 |
Blood Magic | Prophecies | ||
| File:Blood Renewal.jpg | Blood Renewal | Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. | 15% |
1 |
1 |
7 |
Blood Magic | Prophecies | |
| File:Blood Ritual.jpg | Blood Ritual | Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target. | 17% |
5 |
1 |
2 |
Blood Magic | Prophecies | |
| File:Consume Corpse.jpg | Consume Corpse | Spell. Teleport to a corpse's location. You gain 25...85...100 Health and 5...17...20 Energy. Exploits a fresh corpse. | 5 |
1 |
Death Magic | Prophecies | |||
| File:Dark Fury.jpg | Dark Fury | Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. | 17% |
10 |
¾ |
5 |
Blood Magic | Prophecies | |
| File:Deathly Chill.jpg | Deathly Chill | Spell. Deals 5...41...50 cold damage. Deals 5...41...50 more damage if target foe was above 50% Health. | 10 |
1 |
5 |
Death Magic | Prophecies | ||
| File:Desecrate Enchantments.jpg | Desecrate Enchantments | Spell. Deals 6...49...60 damage to target and nearby foes. Deals 4...17...20 more damage for each enchantment on them. | 10 |
2 |
15 |
Curses | Prophecies | ||
| File:Enfeeble.jpg | Enfeeble | Spell. Inflicts Weakness condition (10...26...30 seconds). | 5 |
¼ |
5 |
Curses | Prophecies | ||
| File:Enfeeble (PvP).jpg | Enfeeble (PvP) | Spell. Inflicts Weakness condition (10...26...30 seconds). | 5 |
¼ |
10 |
Curses | Prophecies | ||
| File:Feast of Corruption.jpg | Feast of Corruption | Elite Spell. Deals 16...67...80 damage to target and adjacent foes. Steal 8...34...40 Health from each hexed foe. | 15 |
2 |
15 |
Curses | Prophecies | ||
| File:Infuse Condition.jpg | Infuse Condition | Enchantment Spell. (15...51...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant. | 5 |
1 |
20 |
Death Magic | Prophecies | ||
| File:Insidious Parasite.jpg | Insidious Parasite | Hex Spell. (5...13...15 seconds.) Steal 15...39...45 Health whenever target foe hits with an attack. | 10 |
1 |
8 |
Curses | Prophecies | ||
| File:Life Transfer.jpg | Life Transfer | Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. | 5 |
1 |
20 |
Blood Magic | Prophecies |
Mesmer skills
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
| File:Arcane Thievery.jpg | Arcane Thievery | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | 10 |
1 |
Domination Magic | Prophecies | |||
| File:Blackout.jpg | Blackout | Touch Skill. (2...7...8 seconds.) Disables skills. Your skills are disabled (5 seconds). | 10 |
1 |
12 |
Domination Magic | Prophecies | ||
| File:Channeling.jpg | Channeling | Enchantment Spell. (8...46...56 seconds.) You gain 1 Energy for each foe in the area whenever you cast a spell. | 5 |
1 |
10 |
Inspiration Magic | Prophecies | ||
| File:Chaos Storm.jpg | Chaos Storm | Spell. Deals 5...21...25 damage and causes 0...2...2 Energy loss each second (10 seconds). Hits foes adjacent to target's initial location. | 5 |
2 |
30 |
Domination Magic | Prophecies | ||
| File:Distortion.jpg | Distortion | Stance. (1...4...5 second[s].) You have 75% chance to block. Block cost: you lose 2 Energy or Distortion ends. | 5 |
8 |
Illusion Magic | Prophecies | |||
| File:Elemental Resistance.jpg | Elemental Resistance | Stance. (30...78...90 seconds.) You have +40 armor against elemental damage. You have -24...14...12 armor against physical damage. | 10 |
20 |
Inspiration Magic | Prophecies | |||
| File:Ether Lord.jpg | Ether Lord | Hex Spell. You lose all Energy. Target foe has -1...3...3 Energy degeneration and you have +1...3...3 Energy regeneration (5...9...10 seconds). | 5 |
2 |
20 |
Inspiration Magic | Prophecies | ||
| File:Ethereal Burden.jpg | Ethereal Burden | Hex Spell. (6...11...12 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. | 15 |
1½ |
30 |
Illusion Magic | Prophecies | ||
| File:Fevered Dreams.jpg | Fevered Dreams | Elite Hex Spell. (10...22...25 seconds.) Foes in the area also have any new conditions that target foe acquires. Inflicts Dazed on target foe (1...3...3 second[s]) if that foe has two or more conditions. | 5 |
1 |
10 |
Illusion Magic | Prophecies | ||
| File:Fevered Dreams (PvP).jpg | Fevered Dreams (PvP) | Elite Hex Spell. (5...13...15 seconds.) Foes in the area also have any new conditions that target foe acquires. | 5 |
1 |
15 |
Illusion Magic | Prophecies | ||
| File:Guilt.jpg | Guilt | Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 5...12...14 Energy. No effect unless this foe's spell targets one of your allies. | 5 |
2 |
25 |
Domination Magic | Prophecies | ||
| File:Illusion of Weakness.jpg | Illusion of Weakness | Enchantment Spell. Lose 50...202...240 Health. End effect: you gain 50...202...240 Health. Ends if damage drops your Health below 25% of your maximum. | 10 |
2 |
30 |
Illusion Magic | Prophecies | ||
| File:Illusionary Weaponry.jpg | Illusionary Weaponry | Elite Enchantment Spell. (30 seconds.) Deals 20...52...60 damage to foes in place of other damage or effects from melee attacks. You have +5 armor for each equipped Illusion Magic skill. Your melee attacks neither hit nor fail to hit. | 5 |
1 |
10 |
Illusion Magic | Prophecies | ||
| File:Illusionary Weaponry (PvP).jpg | Illusionary Weaponry (PvP) | Elite Enchantment Spell. (30 seconds.) Deals 20...52...60 damage to foes in place of other damage or effects from melee attacks. Your melee attacks neither hit nor fail to hit. | 5 |
1 |
10 |
Illusion Magic | Prophecies | ||
| File:Ineptitude.jpg | Ineptitude | Elite Hex Spell. (4 seconds.) Also hexes foes adjacent to target. Deals 30...114...135 damage. Inflicts Blindness condition (10 seconds). No effect unless hexed foe attacks. | 10 |
1 |
15 |
Illusion Magic | Prophecies | ||
| File:Inspired Enchantment.jpg | Inspired Enchantment | Spell. Removes an enchantment from target foe. Removal effects: you gain 3...13...15 Energy; this spell is replaced with that enchantment (20 seconds). | 10 |
1 |
Inspiration Magic | Prophecies | |||
| File:Inspired Hex.jpg | Inspired Hex | Spell. Removes a hex from target ally. Removal effects: you gain 4...9...10 Energy; this spell is replaced with that hex (20 seconds). | 5 |
1 |
Inspiration Magic | Prophecies | |||
| File:Keystone Signet.jpg | Keystone Signet | Elite Signet. (20 seconds.) Your next 0...5...6 signet[s] interrupt [sic] and deal 15...51...60 damage to other foes adjacent to your target. Initial Effect: [sic] recharges all of your other signets. | 1 |
15 |
Fast Casting | Prophecies |
Elementalist skills
| Icon | Name | Description | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|
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Armor of Frost | Enchantment Spell. (10...29...34 seconds.) You have +40 armor against physical damage and have +1 Water Magic. | 5 |
1 |
20 |
Water Magic | Prophecies | ||
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Armor of Mist | Enchantment Spell. (8...18...20 seconds.) You have +10...34...40 armor and move 33% faster. | 10 |
1 |
30 |
Water Magic | Prophecies | ||
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Chain Lightning | Spell. Deals 10...70...85 lightning damage. Also hits two foes near your target. 25% armor penetration. | 5 |
10 |
2 |
6 |
Air Magic | Prophecies | |
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Crystal Wave | Spell. Deals 10...58...70 damage to all foes adjacent to you. Those foes lose all conditions and take 5...13...15 damage for each condition removed. | 15 |
¾ |
15 |
Earth Magic | Prophecies | ||
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Earthquake | Spell. Deals 26...85...100 earth damage. Also hits foes near target. Causes knock-down. | 10 |
25 |
3 |
15 |
Earth Magic | Prophecies | |
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Eruption | Spell. Deals 10...34...40 earth damage each second (5 seconds). Hits foes near target's initial location. Inflicts Blindness condition (10 seconds). | 25 |
2 |
30 |
Earth Magic | Prophecies | ||
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Ether Prodigy | Elite Enchantment Spell. (8...18...20 seconds.) You have +6 Energy regeneration. End effect: lose 2 Health for each point of Energy you have. Lose all enchantments. | 10 |
5 |
1 |
5 |
Energy Storage | Prophecies | |
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Ether Renewal | Elite Enchantment Spell. (5...17...20 seconds.) Each time you cast a spell, you gain 1...3...4 Energy and 5...17...20 Health for each enchantment on you. | 10 |
1 |
30 |
Energy Storage | Prophecies | ||
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Ether Renewal (PvP) | Elite Enchantment Spell. (10 seconds.) Each time you cast a spell, you gain 1...3...3 Energy and 5...17...20 Health for each enchantment on you. | 10 |
1 |
30 |
Energy Storage | Prophecies | ||
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Flame Burst | Spell. Deals 15...99...120 fire damage to all foes near you. | 15 |
¾ |
5 |
Fire Magic | Prophecies | ||
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Frozen Burst | Hex Spell. Hexes foes near you. These foes move 66% slower (3...7...8 seconds). Initial effect: deals 10...70...85 cold damage to foes near you. | 15 |
¾ |
8 |
Water Magic | Prophecies | ||
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Glimmering Mark | Elite Hex Spell. (10 seconds.) Deals 5...21...25 damage each second to target and adjacent foes. Inflicts Blindness [sic] on foes using attack skills. Ends if you use a skill that targets this foe. | 10 |
1 |
15 |
Air Magic | Prophecies | ||
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Glyph of Concentration | Glyph. (15 seconds.) Your next 1 spell cannot be interrupted and is unaffected by the Dazed condition. | 5 |
1 |
10 |
Prophecies | |||
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Glyph of Energy | Elite Glyph. Your next 1...3...3 spell[s] do[es] not cause Overcast and cost[s] 10...22...25 less Energy. Gain 1...2...2 to all elemental attributes. | 5 |
1 |
25 |
Energy Storage | Prophecies | ||
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Glyph of Renewal | Elite Glyph. (15 seconds.) Your next spell recharges instantly. | 5 |
1 |
10 |
Prophecies | |||
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Glyph of Sacrifice | Glyph. (15 seconds.) Your next spell casts instantly but takes an additional 30 seconds to recharge. Ends if you use a non-spell skill. | 5 |
1 |
15 |
Prophecies | |||
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Grasping Earth | Hex Spell. Hexes foes near you for (5...17...20 seconds). These foes move 50% slower. | 10 |
¾ |
12 |
Earth Magic | Prophecies | ||
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Ice Prison | Hex Spell. (8...18...20 seconds.) Target foe moves 66% slower. | 10 |
2 |
30 |
Water Magic | Prophecies | ||
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Incendiary Bonds | Hex Spell. (3 seconds.) End effect: deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 second[s]) to foes near your target. Also triggers if foe dies. | 5 |
10 |
1 |
7 |
Fire Magic | Prophecies | |
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Iron Mist | Enchantment Spell. (8...14...15 seconds.) Gain +15 armor. Air Magic spells that target a foe activate and recharge 33% faster, but you are Overcast by 2 points. | 10 |
1 |
20 |
Earth Magic | Prophecies | ||
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Kinetic Armor | Enchantment Spell. (12 seconds.) You have +20...68...80 armor. Renewal bonus: cast a spell. | 15 |
3 |
30 |
Earth Magic | Prophecies | ||
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Lava Font | Spell. Deals 5...41...50 fire damage each second (5 seconds). Hits foes adjacent to your initial location. If Overcast, range increased to nearby. | 10 |
1½ |
4 |
Fire Magic | Prophecies | ||
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Lightning Javelin | Spell. Projectile: Deals 15...43...50 lightning damage. Interrupts if your target is attacking. 25% armor penetration. Strikes all foes between you and your target. | 5 |
1 |
5 |
Air Magic | Prophecies | ||
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Magnetic Aura | Enchantment Spell. (1...7...8 second[s].) Block the next attack against you and reflect 10...42...50 damage to the attacker. If you are Overcast, enchant party members in earshot. | 10 |
1 |
12 |
Earth Magic | Prophecies | ||
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Mark of Rodgort | Hex Spell. Also hexes foes near your target (10...30...35 seconds). Inflicts Burning condition (1...3...4 second[s]) when these foes take fire damage. | 15 |
1 |
15 |
Fire Magic | Prophecies | ||
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Meteor Shower | Spell. Deals 7...91...112 fire damage and causes knock-down every 3 seconds (9 seconds). Hits foes adjacent to target's initial location. | 10 |
25 |
5 |
60 |
Fire Magic | Prophecies | |
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Mind Shock | Elite Spell. Deals 10...42...50 lightning damage. If you have more Energy than target foe, deals +10...42...50 lightning damage and causes knockdown. 25% armor penetration. | 5 |
5 |
1 |
8 |
Air Magic | Prophecies | |
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Mind Shock (PvP) | Elite Spell. Deals 10...42...50 lightning damage. If you have more Energy than target foe, deals +10...42...50 lightning damage and causes knockdown. 25% armor penetration. | 10 |
5 |
1 |
8 |
Air Magic | Prophecies | |
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Mist Form | Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. | 5 |
1 |
20 |
Water Magic | Prophecies | ||
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Mist Form (PvP) | Elite Enchantment Spell. (10...38...45 seconds.) Take 33% less damage from foes hexed with Water Magic. Heals non-spirit allies in earshot for 50...210...250% of the energy cost of your elemental spells. Does not heal allies above 80% Health. | 5 |
1 |
20 |
Water Magic | Prophecies | ||
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Phoenix | Spell. Projectile: deals 10...50...60 fire damage to target and nearby foes. Heals allies for 20...68...80 if you are Overcast. | 10 |
1½ |
7 |
Fire Magic | Prophecies | ||
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Rodgort's Invocation | Spell. Deals 15...99...120 fire damage. Also affects foes near your target. Inflicts Burning condition (1...3...3 second[s]). | 25 |
2 |
8 |
Fire Magic | Prophecies | ||
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Searing Heat | Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds). | 15 |
2 |
25 |
Fire Magic | Prophecies | ||
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Shard Storm | Hex Spell. Projectile: deals 10...70...85 cold damage. Target foe moves 66% slower (2...5...6 seconds). | 10 |
1 |
10 |
Water Magic | Prophecies | ||
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Shock | Touch Skill. Deals 10...50...60 lightning damage. Causes knock-down. 25% armor penetration. | 10 |
5 |
¾ |
10 |
Air Magic | Prophecies | |
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Swirling Aura | Enchantment Spell. (3...6...7 second[s].) Gives 1...5...6 Health regeneration and a 50% chance to block projectiles. If Overcast, also enchants party members in earshot. | 10 |
1 |
15 |
Water Magic | Prophecies | ||
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Thunderclap | Elite Spell. Deals 10...42...50 lightning damage. Also strikes nearby foes. Inflicts Cracked Armor and Weakness (5...17...20 seconds). Causes interrupt. 25% armor penetration. | 10 |
1 |
8 |
Air Magic | Prophecies | ||
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Ward Against Elements | Ward Spell. (8...18...20 seconds.) Allies in this ward have +24 armor against elemental damage. Spirits are unaffected. | 10 |
1 |
20 |
Earth Magic | Prophecies | ||
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Ward Against Harm | Elite Ward Spell. [sic](5...13...15 seconds.) Allies in this ward have +1...3...3 Health regeneration, +12...22...24 armor, and +12...22...24 additional armor against elemental damage. Spirits are unaffected. This spell is disabled for 20 seconds. | 15 |
1 |
20 |
Water Magic | Prophecies | ||
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Ward Against Harm (PvP) | Elite Ward Spell. (5...13...15 seconds.) Allies in this ward have +1...3...3 Health regeneration, +12...22...24 armor, and +12...22...24 additional armor against elemental damage. Spirits are unaffected. This spell is disabled for 30 seconds. | 15 |
1 |
20 |
Water Magic | Prophecies | ||
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Water Trident | Elite Spell. Fast Projectile: deals 10...74...90 cold damage and knocks-down moving foes. Shoots 2 additional projectiles at adjacent foes. | 5 |
1 |
3 |
Water Magic | Prophecies | ||
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Whirlwind | Spell. Hits foes adjacent to you. Deals 15...63...75 cold damage. Causes knock-down to attacking foes. Strikes nearby instead of adjacent if Overcast. | 5 |
¾ |
8 |
Air Magic | Prophecies | ||
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Windborne Speed | Enchantment Spell. (5...11...13 seconds.) Target ally moves 33% faster. | 10 |
¾ |
5 |
Air Magic | Prophecies |
| Core common • Blessing • Duplicate • Environment • Monster • No attribute • Temporary • Title (skill) Type • Unlocking • Cost • PvE-only • PvE versions • PvP versions • PvE/PvP versions • Functionality • Removed Core (codex • elite) • Prophecies (pre- • elite) • Factions (elite) • Nightfall (hero trainer • elite) • Eye of the North (hero trainer • elite) |














































