End effect
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An end effect is a type of effect triggered by the expiration of an existing effect, such as an enchantment, hex, or stance.
Natural ending:
- Drop effect: dropping an item (deliberately or due to the ending of a skill's duration)
- The duration of the skill expires.
Premature ending:
- Removed by a skill (e.g. enchantment removal, hex removal).
- The affected creature dies.
- Maintained enchantments will end when the caster dies.
- A small subset of hexes end when the caster dies (e.g. Life Transfer).
- When the skill is reapplied. This can cause a renewal effect, an end effect, or a removal effect, depending on the skill.
Notes
Not all of these causes will trigger the end effect; which causes do and don't is different with each skill. In some cases, it's mentioned in the skill description, in others it can only be deduced from the intended skill function. See each skill's article for details.
Skills with end effects
| File:Applications-development.png | This list or table is known or strongly suspected to be incomplete or missing data. |
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
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"By Ural's Hammer!" | Shout. (30 seconds.) Resurrect all dead party members in earshot with full Health and Energy. Affected party members deal 25...33% more damage. Affected party members die when it ends, but do not receive a death penalty. | 5 |
60 |
Deldrimor rank | Eye of the North | ||||
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"There's Nothing to Fear!" | Shout. (4 seconds plus 1 second for every 2 ranks in Leadership.) Reduces damage by 20...35% for party members in earshot. End effect: heals for 35...60 Health. | 15 |
20 |
Sunspear rank | Nightfall | ||||
| File:Ancestors' Rage.jpg | Ancestors' Rage | Skill. (1 second.) End Effect: deals 5...89...110 lightning damage to foes adjacent to target ally. | 5 |
¼ |
10 |
Channeling Magic | Factions | |||
| File:Arcane Conundrum.jpg | Arcane Conundrum | Hex Spell. Also hexes foes adjacent to target (5...13...15 seconds). Doubles spell casting time. End effect: you gain 1...6...7 energy. [sic] | 10 |
2 |
30 |
Illusion Magic | Core | |||
| File:Attacker's Insight.jpg | Attacker's Insight | Flash Enchantment Spell. (3...9...10 seconds.) Gives 50% block chance while attacking. End Effect: Causes Weakness 3...13...15 seconds to adjacent foes. | 10 |
10 |
Wind Prayers | Nightfall | ||||
| File:Aura of Displacement.jpg | Aura of Displacement | Elite Enchantment Spell. Shadow Step to target foe. End effect: return to your original location. | -1 |
5 |
¼ |
20 |
Factions | |||
| File:Aura of Thorns.jpg | Aura of Thorns | Flash Enchantment Spell. (30 seconds.) Initial effect: inflicts Bleeding condition (5...13...15 seconds) on nearby foes. End effect: inflicts Crippled condition (3...7...8 seconds) on nearby foes. | 5 |
10 |
Earth Prayers | Nightfall | ||||
| File:Auspicious Parry.jpg | Auspicious Parry | Elite Stance. (8 seconds.) Blocks one attack. End effect: you gain 1...3...4 strike[s] of adrenaline. | 1 |
2 |
Tactics | Factions | ||||
| File:Balthazar's Rage.jpg | Balthazar's Rage | Flash Enchantment Spell. (20 seconds.) Initial Effect: Inflicts burning (1...3...3 second[s]) on nearby foes. End effect: gain 1...2...2 strike[s] of adrenaline if any foes are within earshot. | 10 |
10 |
Mysticism | Nightfall | ||||
| File:Blood Renewal.jpg | Blood Renewal | Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. | 15% |
1 |
1 |
7 |
Blood Magic | Prophecies | ||
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Burning Speed | Enchantment Spell. (7 seconds.) You move 30...42...45% faster. You suffer from Burning (7 seconds). End effect: inflicts Burning condition (3...8...9 seconds) on adjacent foes. | 10 |
¼ |
Fire Magic | Factions | ||||
| File:Burst of Aggression.jpg | Burst of Aggression | Stance. (2...8...10 seconds.) You attack 33% faster. End effect: lose all adrenaline. | 5 |
12 |
Strength | Nightfall | ||||
| File:Conviction.jpg | Conviction | Flash Enchantment Spell. (10 seconds.) Gain +10 armor while conditioned. Gain 1...3...3 Health regeneration for each condition you have. End Effect: Remove 1...2...2 condition[s]. | 5 |
10 |
Earth Prayers | Nightfall | ||||
| File:Dark Escape.jpg | Dark Escape | Stance. (5...13...15 seconds.) You move 25% faster and take half damage. Ends if you hit with an attack. | 5 |
30 |
Shadow Arts | Factions | ||||
| File:Defensive Stance.jpg | Defensive Stance | Stance. (1...4...5 second[s].) You have 75% chance to block. End effect: gain one adrenaline for each melee attack skill you have (maximum 0...3...4). | 5 |
8 |
Tactics | Core | ||||
| File:Destruction.jpg | Destruction | Binding Ritual. Create a level 1...11...14 Spirit that dies after 30 seconds. When this Spirit dies, all foes in the area take 5...21...25 damage for each second the Spirit was alive (maximum 150 damage). | 10 |
¾ |
20 |
Channeling Magic | Factions | |||
| File:Destruction (PvP).jpg | Destruction (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (30 second lifespan). On death, it deals 1...8...10 damage for each second it was alive to all foes in the area (maximum 150 damage). | 10 |
3 |
20 |
Channeling Magic | Factions | |||
| File:Dust Cloak.jpg | Dust Cloak | Flash Enchantment Spell. (30 seconds.) Your attacks deal earth damage. Initial effect: deals 10...34...40 earth damage to nearby foes. End effect: inflicts Blindness condition (1...3...4 second[s]) on nearby foes. | 10 |
6 |
Earth Prayers | Nightfall | ||||
| File:Ebon Dust Aura.jpg | Ebon Dust Aura | Elite Flash Enchantment Spell. (30 seconds.) Deal +3...25...30 earth damage with your melee attacks. Initial Effect: Blinds nearby foes for 1...6...7 second[s]. End Effect: removes Blindness. No effect unless wielding an earth weapon. | 10 |
20 |
Earth Prayers | Nightfall | ||||
| File:Enchanted Haste.jpg | Enchanted Haste | Flash Enchantment Spell. (7 seconds). You move 25% faster. Lose 1 condition if this enchantment ends prematurely. | 10 |
15 |
Nightfall | |||||
| File:Eremite's Zeal.jpg | Eremite's Zeal | Enchantment Spell. (10 seconds.) Initial effect: you gain 1...3...3 Energy (maximum 8) for each foe in earshot. End effect: you gain 1...3...3 Energy (maximum 8) for each foe in earshot. | 5 |
¼ |
15 |
Mysticism | Nightfall | |||
| File:Eternal Aura.jpg | Eternal Aura | Enchantment Spell. You have +100 max Health. End effect: all party members in the area are resurrected with 40...50% Health and 20...30% Energy. | 15 |
4 |
30 |
Sunspear rank | Nightfall | |||
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Ether Prism | Elite Skill. (3 seconds.) All damage you take is reduced by 75%. End effect: gain 5...17...20 Energy. | 5 |
20 |
Energy Storage | Nightfall | ||||
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Ether Prodigy | Elite Enchantment Spell. (8...18...20 seconds.) You have +6 Energy regeneration. End effect: lose 2 Health for each point of Energy you have. Lose all enchantments. | 10 |
5 |
1 |
5 |
Energy Storage | Prophecies | ||
| File:Ethereal Burden.jpg | Ethereal Burden | Hex Spell. (6...11...12 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. | 15 |
1½ |
30 |
Illusion Magic | Prophecies | |||
| File:Faithful Intervention.jpg | Faithful Intervention | Enchantment Spell. You gain 30...126...150 Health the next time damage drops your Health below 50%. | 5 |
2 |
20 |
Mysticism | Nightfall | |||
| File:Grenth's Fingers.jpg | Grenth's Fingers | Flash Enchantment Spell. (30 seconds.) Your attacks deal cold damage. Initial effect: hits nearby foes for 10...34...40 cold damage. End effect: transfers 1...2...2 condition[s] to all nearby foes. | 5 |
10 |
Wind Prayers | Nightfall | ||||
| File:Heart of Holy Flame.jpg | Heart of Holy Flame | Flash Enchantment Spell. (30 seconds.) Your attacks deal holy damage. Initial effect: deals 5...25...30 holy damage to nearby foes. End effect: inflicts Burning condition (2...4...5 seconds) on nearby foes. | 10 |
10 |
Mysticism | Nightfall | ||||
| File:Hidden Caltrops.jpg | Hidden Caltrops | Elite Hex Spell. (1...8...10 seconds.) Causes 50% slower movement. End effect: inflicts Crippled condition (1...12...15 seconds). Your non-Assassin skills are disabled (3 seconds.) | 5 |
1 |
12 |
Shadow Arts | Nightfall | |||
| File:Holy Veil.jpg | Holy Veil | Enchantment Spell. Doubles casting time of hexes cast on target ally. End effect: removes a hex. | -1 |
5 |
1 |
12 |
Core | |||
| File:Illusion of Pain.jpg | Illusion of Pain | Hex Spell. (8 seconds.) Causes -3...9...10 Health degeneration and target foe takes 3...9...10 damage each second. End effect: that foe is healed for 36...103...120. | 10 |
2 |
5 |
Illusion Magic | Factions | |||
| File:Illusion of Weakness.jpg | Illusion of Weakness | Enchantment Spell. Lose 50...202...240 Health. End effect: you gain 50...202...240 Health. Ends if damage drops your Health below 25% of your maximum. | 10 |
2 |
30 |
Illusion Magic | Prophecies | |||
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Incendiary Bonds | Hex Spell. (3 seconds.) End effect: deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 second[s]) to foes near your target. Also triggers if foe dies. | 5 |
10 |
1 |
7 |
Fire Magic | Prophecies | ||
| File:Kitah's Burden.jpg | Kitah's Burden | Hex Spell. (6...11...12 seconds.) Target foe moves 50% slower. End effect: you gain 10...16...18 Energy. | 15 |
1½ |
30 |
Illusion Magic | Factions | |||
| File:Lacerate.jpg | Lacerate | Elite Nature Ritual. Creates a level 1...8...10 spirit (30...198...240 second lifespan). Bleeding creatures in range have -2 Health degeneration. End effect: Inflicts Bleeding condition (5...21...25 seconds) on creatures in range that have less than 90% health. Does not affect spirits. | 10 |
2 |
15 |
Beast Mastery | Factions | |||
| File:Life.jpg | Life | Binding Ritual. Creates a level 1...11...14 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | 10 |
¾ |
20 |
Restoration Magic | Factions | |||
| File:Life (PvP).jpg | Life (PvP) | Binding Ritual. Creates a level 1...8...10 spirit (20 second lifespan). Affects non-spirit allies within range. End effect: heals for 1...6...7 for each second this spirit was alive. | 10 |
3 |
20 |
Restoration Magic | Factions | |||
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Lightning Strike | Hex Spell. Deals 10...50...60 lightning damage. 25% armor penetration. Hex for 3 seconds if Overcast. End effect: deals 20...36...40 lightning damage. | 5 |
1 |
5 |
Air Magic | Core | |||
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Lightning Surge | Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage, causes knock-down, and inflicts Cracked Armor (5...17...20 seconds). 25% armor penetration. | 10 |
1 |
10 |
Air Magic | Core | |||
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Searing Heat | Spell. Deals 10...34...40 fire damage each second (5 seconds). Hits foes near target's initial location. End effect: inflicts Burning condition (3 seconds). | 15 |
2 |
25 |
Fire Magic | Prophecies | |||
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Shatterstone | Elite Hex Spell. (3 seconds.) Initial effect: deals 25...85...100 cold damage and target moves 66% slower. End effect: deals 25...85...100 cold damage to target and all nearby foes. | 10 |
2 |
8 |
Water Magic | Factions | |||
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Teinai's Heat | Ward Spell. (10...14...15 seconds.) Causes -2...4...5 health [sic] degeneration. Weakened foes in the ward attack 33% slower. Disabled for 20 seconds. | 15 |
1 |
20 |
Fire Magic | Factions |
Skills with end effects that do not trigger if it is removed
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
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Incendiary Bonds | Hex Spell. (3 seconds.) End effect: deals 20...68...80 fire damage and inflicts Burning condition (1...3...3 second[s]) to foes near your target. Also triggers if foe dies. | 5 |
10 |
1 |
7 |
Fire Magic | Prophecies | ||
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Lightning Strike | Hex Spell. Deals 10...50...60 lightning damage. 25% armor penetration. Hex for 3 seconds if Overcast. End effect: deals 20...36...40 lightning damage. | 5 |
1 |
5 |
Air Magic | Core | |||
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Lightning Surge | Elite Hex Spell. (3 seconds.) End effect: deals 14...83...100 lightning damage, causes knock-down, and inflicts Cracked Armor (5...17...20 seconds). 25% armor penetration. | 10 |
1 |
10 |
Air Magic | Core |
Skills that end when a condition is met
Skills that have a specific ends early or ends after property.
| Icon | Name | Description | Prof. | Attribute | Campaign | |||||
|---|---|---|---|---|---|---|---|---|---|---|
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"Can't Touch This!" | Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against allies [sic] within earshot fail[s]. | 5 |
10 |
Command | Nightfall | ||||
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"Can't Touch This!" (PvP) | Shout. (20 seconds.) The next 1...4...5 touch-range skill[s] used against you fail[s]. | 5 |
10 |
Command | Nightfall | ||||
| File:Faithful Intervention.jpg | Faithful Intervention | Enchantment Spell. You gain 30...126...150 Health the next time damage drops your Health below 50%. | 5 |
2 |
20 |
Mysticism | Nightfall | |||
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Glyph of Elemental Power | Glyph. (25 seconds.) Boosts your elemental attributes by +2 for your next 10 spells. | 5 |
1 |
5 |
Core | ||||
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Glyph of Energy | Elite Glyph. Your next 1...3...3 spell[s] do[es] not cause Overcast and cost[s] 10...22...25 less Energy. Gain 1...2...2 to all elemental attributes. | 5 |
1 |
25 |
Energy Storage | Prophecies | |||
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Glyph of Immolation | Glyph. (15 seconds.) Your next 1...3...4 spell[s] that target[s] a foe also inflict[s] Burning condition (1...3...4 second[s]). | 5 |
1 |
10 |
Fire Magic | Eye of the North | |||
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Glyph of Lesser Energy | Glyph. (15 seconds.) Your next 2 spells cost 10...16...18 less Energy. | 5 |
1 |
30 |
Energy Storage | Core | |||
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Glyph of Sacrifice | Glyph. (15 seconds.) Your next spell casts instantly but takes an additional 30 seconds to recharge. Ends if you use a non-spell skill. | 5 |
1 |
15 |
Prophecies | ||||
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Glyph of Swiftness | Glyph. (15 seconds.) Your next 1...4...5 spell[s] recharge 25% faster and projectiles from them move 200% faster. | 5 |
1 |
10 |
Air Magic | Eye of the North | |||
| File:Harrier's Grasp.jpg | Harrier's Grasp | Flash Enchantment Spell. (5...17...20 seconds.) Attacks on moving foes also Cripple them. [sic] Initial Effect: you lose Cripple and 1 other condition. Ends after you apply Cripple 1...3...3 times. [sic] | 10 |
15 |
Wind Prayers | Nightfall | ||||
| File:Illusion of Weakness.jpg | Illusion of Weakness | Enchantment Spell. Lose 50...202...240 Health. End effect: you gain 50...202...240 Health. Ends if damage drops your Health below 25% of your maximum. | 10 |
2 |
30 |
Illusion Magic | Prophecies | |||
| File:Keystone Signet.jpg | Keystone Signet | Elite Signet. (20 seconds.) Your next 0...5...6 signet[s] interrupt [sic] and deal 15...51...60 damage to other foes adjacent to your target. Initial Effect: [sic] recharges all of your other signets. | 1 |
15 |
Fast Casting | Prophecies |


















